The topic chosen can be:
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A specific product of a particular brand launch/special
(i.e.: Nike brand new shoe), Beauty product launch (i.e.:
Sephora compact powder)
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Movie promotion
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Game release promotion
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Gallery/Museum exhibit launch
-
Band/Artist latest release
-
or any other topic subject to the module coordinator's
approval
Requirements of contents:
1. Concept
2.
Wireframes
3. Moodboard
4. Flow Chart
A. Research
Mr. Shamsul provided us a good example from a website that contains
many project from designers worldwide. I explored the website and
found some of the thematic websites that I really like.
Website #1: We Are All Angel
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Fig 1.1. We Are All Angel
|
I really like the hover effect that focuses on the text while blurring
the rest. The light effect that follows my mouse is also impressive.
Additionally, the progress bar at the bottom clearly indicates which
page I'm on and how far I've navigated through the website, helping me
know where I am.
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Fig 1.2. Hover effect
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Website #2: Food for Fish
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Fig 1.3. Food for Fish
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I really like this website. It's a mini game of finding the golden
underwear which was the final wish of the main character's
grandfather before he passed away. I can explore the game myself and
while I didn't know what to do and where to go, there's a reminder
that gave me clues.
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Fig 1.4. Reminder
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B. Ideation
My initial idea is to promote the Derby session in Hay Day, a farming
video game, by creating a mini game to promote the
excitement.
Fig 2.1. Thematic Interactive Website Proposal - Version
1
However, after the feedback section, I realised that I may not bear
to cope with the difficulties of creating mini game due to time
limitation. I was thinking of instead of creating a mini game, I
could develop an informative website. Mr. Shamsul suggest that
I could recreate a new story for the characters in Hay Day, but I
prefer to stick to my topic so I decided to recreate a new story of
the derby.
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Fig 2.2. Hay Day Existing Character
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C. Development
I started to brainstorm a storyline for the Derby as there actually has
no official story for the Derby session in Hay Day. I limit myself for
only three chapters, one pages for each of the story.
Topic: The Derby Adventure
Storyline:
Introducing the three character in the new Derby story: Farmer Joe,
Daisy and Tom.
Chapter 1:
It was a bright and sunny morning in the peaceful village of Hay
Day. The birds were singing, the crops were swaying in the gentle
breeze, and the animals were bustling around, ready for another
productive day. Just as Farmer Joe finished feeding the chickens,
a colorful envelope arrived at his doorstep. It was an invitation
to the annual Hay Day Derby! Excitedly, Farmer Joe rushed to share
the news with his friends. Daisy, the resourceful dairy farmer,
and Tom, the energetic delivery boy, were thrilled to join in the
adventure.
Chapter 2:
During the Derby, Farmer Joe, Daisy, and Tom faced several
challenges, starting with harvesting 100 crops in 24 hours, which
they completed just in time, earning their first ribbon. Next,
they completed 10 truck deliveries in 48 hours despite obstacles,
gaining another ribbon and a golden scarecrow. Midway through,
they mine ores and bring back the diamonds, earning another ribbon
and the community's gratitude.
Chapter 3:
As the Derby came to a close, they hosted a grand feast,
celebrating their achievements and the spirit of farming. With
their golden scarecrow proudly displayed on the farm, Farmer Joe,
Daisy, and Tom had not only conquered the challenges but also
strengthened their friendship and left a lasting legacy in the
village.
Concept:
- Farm-themed: Integrate farm-related visuals such as barns, tractors, crops, animals, and rustic tools throughout the website.
- Bright and Cheerful Colours: Use a vibrant colour palette featuring greens, yellows, blues, and reds to reflect the lively and inviting atmosphere of Hay Day. These colours should be soft and warm to create a friendly and welcoming environment.
- Cartoonish Illustration: Incorporate whimsical, hand-drawn style illustrations that capture the playful and lighthearted nature of the game. Characters, crops, and buildings should have a rounded, cartoonish appearance to enhance the fun, animated feel.
Mood Board:
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Fig 2.3. Mood Board |
Wireframes:I did the website prototype in Adobe XD. I drew out my idea of how the website should look and started to think which part to animate to make it more interesting.
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Fig 2.4. Wireframe progress in Adobe XD
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Initially there were only the story showcased in the website, but Mr. Shamsul said that I could extend the content such as the author. I expand the content to the character description, gallery, and author introduction. Also, I changed the story page from a limited book view to the whole screen view.
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Fig 2.5. Story Page - Before & After |
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Fig 2.6. Final Wireframes |
Flow Chart:
A website flowchart (also known as a sitemap) maps out the structure and complexity of your current or future website. A well-structured sitemap or flowchart makes your website easily searchable. Each piece of content should ideally give users accurate search results, based on keywords connected to your web content.
Product, UX, and content teams use flowcharts or sitemaps to understand everything contained in a website, and plan to add or restructure content to improve a website’s user experience.
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Fig 2.7. Flow Chart |
Final Thematic Interactive Website Proposal
The details will be all shown in the slides.
Fig 2.6. Final Thematic Interactive Website Proposal - The Derby Adventure
Week 4
Reconsider about it because mini game requires a lot of scripting
and it may be too difficult to finish in a short time. If you have
the confidence of finishing it, you can still work on it.
Week 6
It's good to change it to recreating the story. Now it looks a bit simple, you may extend the content to enrich the website, for example you can include the author.
Experience
I really enjoyed while exploring others' project of a thematic interactive website, and I wish I could make something similar in the end of the semester outcome. Hay Day is a video game that I've played since I was 14 (I think?), the idea of recreating the derby story is because most of the players doesn't prioritise completing the task and winning the Derby, based on my experience of changing multiple "neighbourhood", which can be called as a team. By highlighting and valuing the Derby, I aim to encourage players to actively participate and enjoy the collaborative team aspect of the game.
Observations
I observed that users are highly engaged by interactive and visually appealing content. Elements like the virtual book interface, clickable characters, and animated illustrations significantly increased user interaction and retention. Additionally, simplicity in navigation and clear, concise storytelling proved essential for maintaining user interest. Users appreciate a well-structured and aesthetically pleasing interface that guides them through the narrative effortlessly.
Findings
From this project, I found that thematic websites can be powerful tools for storytelling and engagement. Interactive elements not only capture user attention but also make the content more memorable.
Book Name: The Principles and Processes of Interactive Design
Author: Jamie Steane
Year: 2023
#Site Maps and Task Flows
- Task flows represent steps and decisions for specific tasks (e.g., login, search) without necessarily leaving the current page.
- Site maps outline the structure of the entire website.
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Key of Flow Chart |
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Example of Login and Register Sequence |
- Visualisation Syntax: Uses a simple syntax based on Jesse James Garrett's Visual Vocabulary for clarity.
- Page Types:
- Static Pages: Contain unique, infrequently updated content (e.g., 'about us' page).
- Dynamic Pages: Empty containers filled with content as needed, commonly used by news websites. (e.g., news websites use dynamic pages to display time-sensitive content chunks, which can appear on multiple relevant pages. )
- Labelling for Clarity: Accurate labelling of pages, content chunks, and task flows with a logical numbering system is crucial for clear communication among stakeholders.
- Site mapping tools:
- Adobe Illustrator
- Axure RP Pro
- Microsoft Visio
- OmniGraffle
#Navigation Systems - Global Navigation: Buttons and links that are ever-present and usually sited in a consistent place.
- Local Navigation: Refers specifically to the section of content that you are in.
Global Navigation (left) and Local Navigation (right)
Users navigate the Internet or on-demand TV by browsing or searching.
Browsing Aids
- Breadcrumb trails: Show current location.
- Site maps: Provide an overview of website structure.
- Site guides: Orientate within large website sections.
- Sequential aids: Indicate progress in specific sections (e.g., 'Step 1 of 5').
Search Interfaces
- Common method for locating information, especially when unsure of specifics.
- Use Boolean logic (and / or / not) for refining searches.
- Build queries to check spelling, suggest alternatives, and rank results by relevance and popularity.
- Narrow search results by location, time, or similarity to a selected result.
Navigation Tips
- Users typically use both browsing and searching.
- Provide multiple navigation methods.
- Ensure clear labeling and positioning of navigational tools like breadcrumb trails for users who do not enter from the main landing page.
. · ˚ ✧ QUICK LINKS ✧ ˚ · .
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